Taxonomies definition

The rapid growth of the field of electronic literature calls for definition, or for an orientation which will contribute to its legitimacy and institutionalization. The categorization that is generated by the elaboration of taxonomies for the CELL project contributes to the conceptualization of the field itself. It is an ongoing process that will grow over time by refining and multiplying categories.

In the most basic sense, taxonomies are a way of grouping things. Taxonomies are designed to be an online content organization system that acts as an underlayer of semantization meant to qualify data. They are complementary to the search engine and enable a faceted search. Content retrieved by the search engine can then be filtered by the classification system conceived for the CELL.

As a result, the categories used in CELL emerged from the works of electronic literature themselves: since the late 1990s, the partners of the CELL project have tagged content using terms to describe an evolving object - the work of electronic literature. The goal is to reorganize the original tagging into more neutral and descriptive categories that could be used throughout the field.

All the projects regrouped under the CELL project address electronic literature works from distinctive points of view. Each built a classification system for the works in their database through taxonomies that are specific to their research orientation. The objective of the CELL project is to reunite all those orientations to come up with a general and common classification that could reflect the current state of research in the field. These taxonomies are elaborated from an inductive approach based on the previous categorizations.

Procedural Modality(ies)

A procedural modality is the action that occurs between the work and the user.

Terms of the vocabulary

Alteration

The interface allows for alteration of the work. (includes destruction, deletion, removal).

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Detection

Includes access, tracking screen position, operates via input devices.

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Download

The work produces downloadable files.

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Generation

The work generates new content.

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Insertion

Data entry, currency, text, includes chatbot.

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Login

When a work requires a user to provide credentials or create account.

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Manipulation

The user's interaction doesn't affect the work's formal aspects.

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Navigation

Exploration of the work through its interface. Usually involves a trajectory.

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HyperTextual Navigation

Navigation via hyperlinks.

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Graphical Navigation

Navigation via graphical elements.

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Spatial Navigation

Navigation via the work's spatiality.

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Temporal Navigation

Navigation that involves the passing of time.

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Scheduled Navigation

Controlled navigation.

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Networked Interactivity

Multiple users, data stream, collective creation.

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Observation

Trivial, no user input.

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Selection

The user selects elements provided by the work.

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Transcoding

The works requires a conversion from one language or one form to another.

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Upload

The work incorporates files uploaded by the user.

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Other

Other procedural modality not listed above.

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Mechanism(s)

A mechanism is any device that provides input or output to a computer.

Terms of the vocabulary

Biomonitoring Device

Any biomonitoring device like a fingerprint sensor, or voice recognition system.

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Camera

The work requires the input of a camera to operate proprely.

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Controller

Any controller added to the device, like a mouse, a trackpad, a joystick.

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Device ID

The device's encrypted data, IP adress, or others.

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Display

Any device used for visual presentation.

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Locational Device

Any device that uses geolocalisation technologies.

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Keyboard

THE keyboard.

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Microphone

THE microphone.

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Motion Capture

Any device used to capture motion.

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Radio

The Radio.

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Smartphone

Any mobile phone that can access the Internet.

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Other

Other Mechanism not listed above.

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Format(s)

Format foregrounds the material and intermedial nature of e-lit, listing the formal incorporation of media and materiality into the work, as well as into the work's relations to other works and contexts. The formal aspects list the element of different mediatic nature incoporated into the work, and which reflect the intermediality of electronic literature. Format foregrounds the material and intermedial nature of e-lit, listing the formal incorporation of media and materiality into the work, as well as into the work's relations to other works and contexts. The formal aspects list the element of different mediatic nature incoporated into the work, and which reflect the intermediality of electronic literature.

Terms of the vocabulary

Audio

Any audio material used in the work.

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Database

If the work uses a database to manage their content.

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Image / Picture

If the works uses images or pictures.

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Physical Artefact

If the works necessitate the interaction with a physical artefact.

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Search Engine

If the work uses a search engine to access content.

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Text

If there is text included in the work.

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Video

If the work incorporate video files.

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Video Game

If the work uses a video game aesthetic.

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Virtual Environment

If the work creates a virtual environment like Second Life.

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Other

Other format not listed above.

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